Fansub is a creator-first technology platform that combines live event streaming, ticketing, and audience engagement to deliver accessible, profitable experiences for independent artists and emerging creators.
Our platform empowers underserved artists to monetize their talent while maintaining full ownership and control—returning 100% of ticket revenue directly to creators.
Former professional athlete with deep technical expertise in full-stack development and cloud architectures. Strong product-market validation through creator partnerships and live event execution.
Brandon played in the NFL for the Indianapolis Colts, Jacksonville Jaguars, and Detroit Lions before transitioning to software engineering. His unique journey from professional sports to technology drives Fansub's mission to empower creators who are underserved, overlooked, and under-booked by traditional platforms. He founded Fansub during the COVID-19 pandemic to help artists connect with fans remotely while maintaining creative and financial independence.
Former healthcare executive with deep domain expertise in women’s health. Strong product-market validation through clinical partnerships and user research.
THE TECHNOLOGY-POWERED FUTURE OF CREATOR INDEPENDENCE
Revolutionizing creator economics through AI-powered live experiences, fair monetization, and direct fan engagement. Fansub addresses a significantly underserved market with validated technology and strong community backing. Independent and emerging artists represent the fastest-growing segment of the creator economy, yet major platforms extract excessive fees while limiting creator ownership. Fansub's infrastructure eliminates these barriers, enabling creators to livestream from any venue—from world-class stages to backyard studios—while keeping 100% of their ticket revenue. Our platform combines event management, professional-grade streaming, and discovery tools in one seamless ecosystem, fundamentally changing how creators build sustainable careers.
INVESTMENT HIGHLIGHTS
Revenue Status
Pre-Revenue
Moat Depth
High
Accelerators
Google for Startups, Curiosity Lab, ACT House
Founder Solution Fit
High
Funded By
Atento Capital, Cortado Ventures
PRODUCT
Product phase
Stage
Testable MVP
User Testing
Completed
Demo Avaliable
Yes
Platform
iOS, Android, Web
Unleash the Beat: Elevate Your Band Experience!
MARKET AND STRATEGY
$106.5B
Total Addressable Market
The global live streaming market is experiencing explosive growth, projected to reach $725.5B by 2034 (23.2% CAGR). With 28.5% of internet users watching live streams weekly and 8.5 billion hours watched in Q2 2024 alone, creator-driven live experiences represent the future of entertainment and community engagement.
D2C
B2B
Go-To-Market Strategy
Phase 1: Direct-to-creator acquisition targeting independent artists in key markets (Atlanta, Tulsa). Build network effects through artist communities and word-of-mouth growth.
Phase 2: Expand to venue partnerships, white-label solutions for entertainment companies, and enterprise event streaming services. Scale nationally through B2B channels.
PHASE 2
B2B Expansion Timeline
Currently establishing venue partnerships, scaling technical infrastructure, and expanding creator base nationally. Focus on converting pilot partnerships into long-term contracts while maintaining creator-first revenue model and platform ownership principles.